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[Solved] 3D coat crashes UV room to paint room


MarkC
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Opened a .lwo object with no UV map.

Selected auto UV in 3D coat.

If I go to UV room and modify seams, and unwrap, when I go back to paint room, it tells me can't be undone then crashes when I hit ok.

If I don't make any changes in UV room I can go back to paint room, also a standard 3D coat object goes back and forth with mods.

Edit: also tried Obj from Lightwave and same result.

Am using 3D coat 4.9.66 mac

Edited by MarkC
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Hello

Are you using latest version ?

Check if the model have ngons, if yes convert all ngons to tris or quads

macOS 11 Big Sur [4.9.69]:

http://www.pilgway.com/~sergyi/3DCoat/3DCoat-4.9.69.dmg

"3DCoat" for macOS has been signed and notarized with Apple. Ensure to check "System Preferences > Security & Privacy > General > click the "lock" > select "App Store and identified developers". When only the "App Store" is selected an error message is displayed "3DCoat-4.9.xx.dmg" can't be opened because it was not downloaded from the App Store. Your security preferences allow installation of only apps from the App Store.

 

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Update:

Installed latest version 4.9.69 in Mojave.

Made sure model was only tris and quads.

Exported a .lwo (2015 format), obj, fbx with no uv map (auto mapping in 3D coat).

In 3D coat, same crash, with all formats.

Tried model export with uv map, same crash in 3D coat.......

very bizarre.

 

Looked in the report, seems to be exc_bad_acess (sigsegv)

Edited by MarkC
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  • Carlosan changed the title to [Solved] 3D coat crashes UV room to paint room

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