New Member lizard_wizard Posted January 11, 2021 New Member Report Share Posted January 11, 2021 Hey all, I can't figure this out. Relatively new user to 3DCoat, I'm working on a retopo with symmetry enabled, at seemingly random times the camera keeps snapping back to origin/ full model view. This happens too often to be ignored and it's causing me a lot of frustration. Happens after I finish a stroke or sometimes when I'm just trying to pan /rotate the camera around. I deleted the "home" keybinding for the camera (I wasn't pushing that but I thought why not), checked for any possible snapping behaviour in the camera options but I'm coming up blank. I would be eternally grateful for any help with this. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 11, 2021 Report Share Posted January 11, 2021 Hello When clicking on the “Camera” drop down arrow located at the upper right side of the interface, options become available. Further, you can also create camera position/rotation shortcuts for later use. These camera shortcuts also store any kind 2D Grid, Stamp or Stencil position/rotation/scale settings, making it easier to use and reuse tools with repeatable results when needed. Quote Link to comment Share on other sites More sharing options...
New Member QuietKalamity Posted December 26, 2021 New Member Report Share Posted December 26, 2021 I am also having this problem with 2021.70. No matter how I orient my model, moving the mouse into the upper right quadrant of the viewport resets the model back into th HOME position. This is making retopology impossible. To be clear, all I'm doing it dragging the viewport to orient and then moving the mouse to the upper right quadrant of the viewport. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 27, 2021 Report Share Posted December 27, 2021 Hi ! Please test version 2021.82, this issue was solved on that version. Thanks Quote Link to comment Share on other sites More sharing options...
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