Jump to content
3DCoat Forums

Recommended Posts

  • Advanced Member

I want to use seamless texture drawing by brush with alpha images. Snake scales over the whole body in my case. I have a number of 16 bit square seamless tiles for different scales but I can't find a way to do this... What brush to use? How to tune the brush to make tiles connected seamlessly?

Texture screenshots of normal and depth maps are in attachment

Help please!!

788586982_Screenshot2021-01-20at15_35_04.thumb.png.db15b754edcf7a8d3b80a6630786f04e.png1196879376_Screenshot2021-01-20at15_34_26.thumb.png.69429331238c9c88363c0aa59e19e8cc.png

Sergey

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...