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I want to use seamless texture drawing by brush with alpha images. Snake scales over the whole body in my case. I have a number of 16 bit square seamless tiles for different scales but I can't find a way to do this... What brush to use? How to tune the brush to make tiles connected seamlessly?

Texture screenshots of normal and depth maps are in attachment

Help please!!

788586982_Screenshot2021-01-20at15_35_04.thumb.png.db15b754edcf7a8d3b80a6630786f04e.png1196879376_Screenshot2021-01-20at15_34_26.thumb.png.69429331238c9c88363c0aa59e19e8cc.png

Sergey

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Hi

You cant tune the brush, use this patterns as new stencils or smart materials.

 

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