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I want to use seamless texture drawing by brush with alpha images. Snake scales over the whole body in my case. I have a number of 16 bit square seamless tiles for different scales but I can't find a way to do this... What brush to use? How to tune the brush to make tiles connected seamlessly?

Texture screenshots of normal and depth maps are in attachment

Help please!!



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You cant tune the brush, use this patterns as new stencils or smart materials.


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