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RetopoBro

[Bug] Paint room issue

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Hi,

I've been having issues in the paint room so I imported the default cube from blender and noticed strange lines showing up on faces.

First Image

COAT-4.9.67-2.thumb.png.83c1f8765d21f5c713449b6976746eb3.png

 

I tested the default cube on older version of Coat ver. 4.8.44 and the issue is not there.

COAT-4.8.44-1.thumb.png.4927382a537d2c27b8ba2d28ed01fcd5.png

 

Any help would be great, tested DX and GL version same issue.

Thanks

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UVmap is OK?, it look as a seam.

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Hi Carlosan,

I took some other screens which show the UV's and have better background contrast. It's not a seam as I am only painting across a face and not crossing seams.

A simple way to test is just send the default blender cube over to coat and paint across a single face.

 

3dCoat_BetterContrast-1.thumb.png.c63fa6a68b602c79490d6bf3ccd92fcd.png

 

Its happening on the normal map as well.

 

3dCoat_BlenderCube_Normals-1.thumb.png.9f4fb1e71dfdfee08ea9355dde31318d.png

 

 

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but default blender cube dont have UVs

could you please share that cube model

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I found the same error I do not know what causes it, I advise using older versions to check if the problem persists.

 

sameError.jpg

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I am reporting it as a bug.

Thx for point it up.

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