Member pattanner Posted February 17, 2021 Member Report Share Posted February 17, 2021 I am trying to edit / repair a retopo mesh. When I use Quads tool and select the first edge, the view suddenly jumps to the default camera view. Once this happens I cannot rotate or change the view, it keeps resetting to the default view. I need to drop the Retopo tool and select another tool to orientate the view. Occasionally the tool works as expected, but suddenly develops this issue. Same thing occurs in GL or DX version, currently using 3D Coat 4.9.68, and also occurs in Version 4.8.36 and occurs on both computers. Setup is: Workstation i7-3930K CPU with 64 GB @ 1066 MHz, and NVIDIA GeForce GTX 1080, 16 Gb, 3D Connexion Spacemouse and Wacom Tablet. All drivers are up-to-date. MSI laptop i7-6700HQ CPU with 16 GB @ 1066 MHz, and NVIDIA GeForce GTX 1070, 8 Gb, 3D Connexion Spacemouse and Wacom Tablet. All drivers are up-to-date. Any help greatly appreciated. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 17, 2021 Report Share Posted February 17, 2021 Hello I could not repeat this issue, try selecting another rotation point in the Camera settings (Define Rotate point) Quote Link to comment Share on other sites More sharing options...
Member pattanner Posted February 19, 2021 Author Member Report Share Posted February 19, 2021 Cheers Carlosan, that appears to have solved the issue 1 Quote Link to comment Share on other sites More sharing options...
Member Shift Studio Posted June 8, 2021 Member Report Share Posted June 8, 2021 that appears to have solved my issues with that tool. I'll come back if not. --shift studio. 1 Quote Link to comment Share on other sites More sharing options...
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