Advanced Member polynut Posted March 28, 2021 Advanced Member Report Share Posted March 28, 2021 Hi guy's, i have a game character that i cannot show publicly but it is a very skinny character sculpt with all the details and i need to transform him in very muscular type of body. I have try extrude and all kind of brush available in 3d coat but nothing seem to work without losing a lot of details, so is there a tool or technique that could save me from a complete re sculpt? Thank for any advice's you can share. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 28, 2021 Report Share Posted March 28, 2021 Hi if you have lots of muscles in your character, and you want to inflate them so much that they almost get over each other, but while leaving the small cavities between them. In voxels this would simply merge the muscles. Or you can inflate clay or expand them in surface mode of course. Also you could freeze the area, right click on the object or in the Voxtree Layer and use extrude. That gives you a nice offset over your object. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member polynut Posted March 29, 2021 Author Advanced Member Report Share Posted March 29, 2021 Thank Carlo i will try this tonight and see if i can get some result from it. 1 Quote Link to comment Share on other sites More sharing options...
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