Advanced Member Callak Posted March 30, 2021 Advanced Member Report Share Posted March 30, 2021 So, I found a flaw in my original UV map I'm trying to fix, and I have several questions. This model is using several different materials, imported from blender each with their own UV Map, but, while 3D coat seems to recognize them all when I work, the UV room seems confused. It shows me a list of the different materials, but I can't actually seem to be able to see the different UV Layouts, it just shows one of them at the top preview. It shows the list of different materials correctly, but I need to see the preview of each of their layouts. When I mouse across the different edges, it shows me those lines in the preview, but with the wrong UV map. How do I see what the rest of them look like? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 30, 2021 Report Share Posted March 30, 2021 Hi You can select every UVlayout using this tool 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Callak Posted March 30, 2021 Author Advanced Member Report Share Posted March 30, 2021 I see it now, thank you! 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.