Jump to content
3DCoat Forums

[Solved] Retopo - Hide base mesh


DustyShinigami
 Share

Recommended Posts

  • Advanced Member

Hi

Is there a way of hiding or making the base mesh transparent when retopologising? Not the newly created geometry, which appears in layers under Retopo Objects, but the high poly mesh you import? Sometimes, parts of it can get in the way, and it makes it difficult to see or connect vertices together whilst retopping.

Thanks

Link to comment
Share on other sites

  • Carlosan changed the title to Retopo - Hide base mesh
  • Carlosan changed the title to [Solved] Retopo - Hide base mesh

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...