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[Bug] Scale changes when baking to Ptex in retopo room


alexn007
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Any idea why my scale changes when baking in the retopo room. I'm baking w/PTEX. It's not always happening, but when it does, I don't know why it happens so I don't know how to work around it.

In this test, the source and the target meshes are the same, just to rule out any possible discrepancies with the model, and I still get this scaling effect.  The funny thing is if I do this exact same thing in Linux and set the edit scene scale to 1.0 it works fine.  My Linux version is 4.8.## and my windows version is v4.9.74.

I'm trying to get my coworkers to use 3d coat for baking vector displacements, but with this happening so random and no one has a good workaround, they just don't want to deal with it.  Anyway, anything you can do would help.

Thanks!

Here are some images below.

 

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