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Crashing on baking normal maps and Black Renders


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I am using 3d Coat 2021 on linux using PopOS Cosmic. Radeon RX 6700 xt graphics card.

The software crashes any time I try to bake a normal map.

The rendering is just rendering the character in black. If I create a new scene with the preset model, go to render, it will have the same problem all black. What can I do to fix these issues?

Also, 3D coat was running just fine previously so I'm not sure why this is happening now.

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