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3DCoat 2022 development thread


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21 hours ago, digman said:

Correct the grow tool does not have a tool popup panel where you can turn steady stroke off. 

Possible bug
If I turn off steady stroke for the grow brush, switch to a brush that has steady stroke OFF and then go back to the Grow brush steady stroke is not selected.

If I turn OFF steady stroke for the grow brush, switch to a brush that has steady stroke ON and then go back to the Grow brush steady stroke is selected. 

Expected behavior as in the past, each brush remembers the prior settings. 

Workaround for now. Create a Grow brush preset and the steady stroke is remember for the preset.

 

Exactly! And as I see Steady stroke turns on in any tool after you choose other tool with this opion turned on. So in work it feels like unexpected behavior of tools.

Edited by Arvart
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Paint Room: when smoothing a paint layer with depth on it (press SHIFT), then release the SHIFT-button while still pressing down the pen (and moving it slightly without SHIFT pressed down), it sometimes, but not always, leaves an artifact in the depth channel.

Edited by wilson66
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Does anyone know where I can find the bevel tool in 2021.58 ? 

I'm super excited to try out this new tool, and have been checking daily for a new Beta build ever since its announcement. The list of builds on page1 states that it should be present in the newest version, but I downloaded both the update, and then the complete installer, and I still cannot find it anywhere. 

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On 10/5/2021 at 11:01 PM, Carlosan said:

If you mean Clay/Draw > Clay... yes it can be set to active as default setting on Tool Options Panels > Parameters

note: i founSteady.jpgd it working fine on v2021.57 - windows

Hello, yes, I found it too. Problem is that I can't change this checkbox on fly by hot key "Alt+S" as it was in 4.* versions before.

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Also another problem about what I wrote early is that after each new update all my layout had droped on default. I realy tired to adjust it each time when I tested new version. I would be appreciated if you fix this issue.

Edited by Arvart
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1297722593_Honeycam2021-10-0720-51-49.thumb.gif.f3e3acda9598afd30036cfa43738ebe2.gif

 

The more I use it, the more I like it.

In particular, I've been struggling with filling in a smooth curved surface between sharp angles recently, but this tool seems to solve it.

What I like the most is that you no longer have to repeat the size of the bevel until you get the result you want, just set the brush size and create the bevel.

Assigning a hotkey to 'Assign radius' in the Curve Settings and using it is fantastic.:yahoo:

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tried - still the same. One strange thing is while running  2021.58 if I goto the updates again it points to 2021.57 as the up to date version ( green ) while saying it 2021.58

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Thanks for your hard work !

Will this settings be added making it more visible to bevel operations ?

- Snap to surface.

- Show Normals: Same control as RMB > Curve Settings > Show Normals

- Assign Radius: Assign the same (current) radius to all points of the curve.

- Tilt: -Curve Tilt Normals Degrees- This setting controls how the normals (visualized as green lines) twist around each control point. 

- Clear Tilt: Reset the tilt to its default value. (optional)

bevel.png

 

Bug:

If Bevel Radius Scale is small, vertex artifacts are created.

 BevelRadius.jpg

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@insignet Hello, could you also try Windows → Restore This Page Layout ?
Means you will have to set the layout up again but, I believe there was a problem a few builds past where after updating and setting a new layout, it would obscure new tools added since the build the layout was created on 
Maybe worth a shot

Edited by poeboi
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Widnows version: 2021.58

Thank you for your extra hard work on the new Bevel tool! What a great addition to the 3DC toolset. 

Now this is the first beta release of the bevel tool so I expect some problems which is normal for a beta tool.

I used a Curve circle to create this bevel. It created at faceted surface. Now this problem is not confined to the bevel tool.  The new curve tools can leave faceted surfaces at times, whereas the old curves never did. 

I think the interpolation between the curve points is not as smooth transition as the old curves though that is only a guess on my part.

I came across a few other problems but will address them in another post. 

faceted.jpg

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