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3DCoat 2022 development thread


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Hello.
It's possible that I'm not using it correctly, but in ModelinigRoom, when I try to connect points and select two points and select"Connect", nothing happens and I can't connect the points.
Has anyone else experienced the same problem?20211104021003.thumb.png.5db6adf9195c39d3025dd799b9816c66.png

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9 hours ago, Gorbatovsky said:

Edges can exist as part of faces only.

You can select two edges and use tool Bridge.

Hi Gorbatovsky.
actually, when I selected two points and "Connected" them, the points didn't connect to point-to-point.
The screenshot as an example was not good. Sorry about that.
By the way, edge-to-edge "bridging" was not a problem.

20211104115716.png

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Renaming uv set not working

steps.

1 from popup menu - perform retopo - import reference mesh

2 in retopo import low poly mesh - bake normals

3 in paint room - message appears what you have the same name for UV sets and suggest to rename in Textures-Mesh and texture resolution.

4 rename - ok , names will be the same, message will never go away

 

Also if opens new mesh for paint and rename UV set in that dialog(Textures-Mesh and texture resolution) in paint room, the name in texture editor will not update until you switch room

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The new version of the simple topology model has no problems in analyzing the topology, and the speed is relatively fast, but the slightly more complicated model is likely to cause the program to crash directly, and the software is closed directly. During the test, the crash caused the user interface settings to be directly restored to the initial state. There are points that cannot be solved during the test, which causes the software to remain unresponsive, as shown in the figure below27816879_.thumb.png.26d5657b3478aeb065df91ab976aa796.png

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2 hours ago, Tubor said:

The new version of the simple topology model has no problems in analyzing the topology, and the speed is relatively fast, but the slightly more complicated model is likely to cause the program to crash directly, and the software is closed directly. During the test, the crash caused the user interface settings to be directly restored to the initial state. There are points that cannot be solved during the test, which causes the software to remain unresponsive, as shown in the figure below27816879_.thumb.png.26d5657b3478aeb065df91ab976aa796.png

please send me the mesh

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I've tried to compare new autotopo with EXOSIDE quad remesher on this models

https://sketchfab.com/3d-models/chess-fool-input-mesh-2306ca89b5034faea3ada01643bfcb5c

https://sketchfab.com/3d-models/chess-rook-b7cf2ea41d22496882fcfa811f5f8b4c

and no luck for good results, from sculpt room autotopo selects all edges. Symmetry works a bit strange and no hardsurface for rook, after 5-10 attempts it crash.
The fool model is crash more often or no results at all

obj.zip

Edited by sprayer
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  • Contributor

Could 3d-Coat please remember the colours you choose for retopo islands ?
the new colours are so pastel, it is very hard on the eyes compared to the saturated colours of 4.9 which were very nice.

there is a cool button to choose your own colours, but they get reset every time you close 3d-Coat and reopen.

-----

Also, it is very annoying that each time you install a new version of 3d-Coat, the tool options panel is undocked from where you had it.

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11 hours ago, Andrew Shpagin said:

This is what I got:

image.png

settings:

image.png

Symmetry enabled as in the scene

Yes, when you set a small number of polygonal faces, it can be solved, but the time is much longer than before. When the number of polygons increases dozens of times, it still crashes or the program does not respond.

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7 hours ago, Silas Merlin said:

Could 3d-Coat please remember the colours you choose for retopo islands ?
the new colours are so pastel, it is very hard on the eyes compared to the saturated colours of 4.9 which were very nice.

there is a cool button to choose your own colours, but they get reset every time you close 3d-Coat and reopen.

-----

Also, it is very annoying that each time you install a new version of 3d-Coat, the tool options panel is undocked from where you had it.

Are you installing via updater or complete installer?

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2 hours ago, Andrew Shpagin said:

Are you installing via updater or complete installer?

It depends :
I use installer when it works.
other times like for .69 it just says "preparing" and does not install. in that case I use installer from this thread.


Always Tool options panel appears undocked at start up.

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  • Carlosan changed the title to 3DCoat 2022 development thread

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