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3DCoat 2022 development thread


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24 minutes ago, Евгений said:

цеплять , масштабировать  примитивы к поверхности (нормали)  полигонов  при построении кривой , профиля , полоски

Интересная идея, спасибо.
А как их цеплять? К центру  каждого фейса в каком то диапозоне? Или задать диапазон вдоль направляющей и частоту вдоль U/V.
Тут нужно еще подумать как обрезать примитив и стыковать к новому мешу.

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18 minutes ago, Gorbatovsky said:

Интересная идея, спасибо.
А как их цеплять? К центру каждого фейса в каком то диапозоне? Или задать диапазон вдоль направляющей и частоту вдоль U/V.
Тут нужно еще подумать как обрезать примитив и стыковать к новому мешу.

В Zbrush к центру фейса привязка , но можно масштабировать потом примитив , смещать , вращать и тд. 

 

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3 hours ago, digman said:

Is is possible to share the model. I would like to run a few test also. Pm with a link to download.

 

6 hours ago, Tubor said:

Before the release of the version, the automatic topology could not correctly identify the small rhizomes. After repeated automatic topology tests, it still failed. Finally, the automatic topology of zbrush was used to solve the problem. After the new version was released, the re-testing still did not work properly.1637620429_R6)MMSSN4T4O__A8RCFLI.thumb.png.9fb83fa3e5c1669ed1ccd6ee2491eaca.png

Uncheck "Hardsurface" and try again. 

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On 11/25/2021 at 9:05 AM, ebitz said:

Thanks for the Linux upload. Still crashing when baking. Your probably already aware of this.

Same here. If you install it with Lutris you can bake as expected, but its a mess. Hope this helps. I started using Z Brush and Marmoset Toolbag instead which I recommend you do as well. Good luck!

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Carlosan Andrew Shpagin  digman

The model file has been uploaded and can be tested

ps:At that time, I tried to increase the density of the rhizome selection area, and the result was slightly better, but it was still not completely effective. If the number of topological grids increases, the software will stop working. In addition, the "instant mesh" has been tested. The speed and quality are better than the quality of automatic topology, but the rhizome head still can not give the correct result. . Looking forward to your test

 

Edited by Tubor
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17 hours ago, Tubor said:

Carlosan Andrew Shpagin  digman

The model file has been uploaded and can be tested

ps:At that time, I tried to increase the density of the rhizome selection area, and the result was slightly better, but it was still not completely effective. If the number of topological grids increases, the software will stop working. In addition, the "instant mesh" has been tested. The speed and quality are better than the quality of automatic topology, but the rhizome head still can not give the correct result. . Looking forward to your test

Ginseng topology.zip 75.36 MB · 1 download

Thanks for file. Understood the reason, fixed, now getting this with "Voxelize" option:

image.png

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2 hours ago, Andrew Shpagin said:

Thanks for file. Understood the reason, fixed, now getting this with "Voxelize" option:

image.png

Since Andrew found a problem and fixed it, I will await a new build to test the file.

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2 hours ago, Andrew Shpagin said:

Я попробовал режим сфера + линии, на первый взгляд кажется, что там все в порядке. Пожалуйста, опишите словами, что именно не так.

Он имеет ввиду скорее всего  , что если объекты на разных слоях , то они не привязываются  .   

Edited by Евгений
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11 hours ago, Andrew Shpagin said:

I tried sphere + lines mode, on first glance looks like all is OK there. Please describe in words what exactly is wrong.

Points of sphere tool get offseted.  So place where you actually click dont  match with sphere line position.

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Re: Autopo @Andrew Shpagin

To me the mesh has to be prepared thoroughly by the user before autopo.

I think you are trying to do that automatically in the autopo dialogue by offering "voxelization" option.
However, I believe that is not enough to ensure that problems are fixed.
could you try this :
-voxelize
-increase voxel resolution
-fill voids
-turn to surface
-objectify (and delete small parts)
-close holes

This should cover many possible issues, I think.

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hey quick question, would it be possible to add the brush rotation option inside the tool parameter brush parameters? just having it there directly would be really great.

also maybe having a random flip x and y axis for the brush in the jitter, a bit like photoshop have, its really great to get some randomness when you sculpt details or ust 2d paint.

thanks

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Sphere tool not only not fixed it is actually even more bugged now  .73

also axis flicker  on screen when new dot placed. Red curve also shows that it is still broken with curves

 

also sphere tool  should use veiew plane for line mode, right now it seems to use vertex normals or totally random when placed on empty spots

sphere_line2.gif

Edited by jimhatama
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  • Carlosan changed the title to 3DCoat 2022 development thread

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