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3DCoat 2024 development thread


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20 hours ago, Oleg Shapov said:

I don't see a bug(

image.png

Ok, it works on the native library; I think the origin of the mesh is a mess up on the model dragged from the sculpt tree to the voxel model library :/

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image.png.45591e77d04a8b49519cf20638f27378.png

This tooltip refers to the mask being 'chosen', but how do you select between the layer and its mask? If I select the mask (which is on another layer), it still ends up on the layer's regular RGB channels

 

Edit: Ah, I understand now. I'll leave this and explain for anyone else who might wonder: you need to select the _name_ of the mask. image.png.3ed962a440041ce11a4cdf94a19a3f12.png

Edited by Mighty Pea
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Matrix?

image.png.e7c366b527446434db4327479f19fb0a.png

Edit: But because of this matrix, I can finally!!! use the same shortcut for 'align to view' in the Pose tool as in the Move Tool!!! This should obviously work like that. so this is not a bug XDDDD

 

Edited by tcwik
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Okay, if they live beside but there are too many tools, an option in 3d coat to share some functionalities should be a significant margin time for better, faster, and more pleasant work with few tools, not multiplied that so often like right now it happens.

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3 hours ago, tcwik said:

Okay, if they live beside but there are too many tools, an option in 3d coat to share some functionalities should be a significant margin time for better, faster, and more pleasant work with few tools, not multiplied that so often like right now it happens.

the ui and ux is the hardest on this software ... things are hidden all over and some things do the same as others .. im hoping they are working on it and a stable build ..

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Hello 3DCoat Team!

In Python

I made a nice Curve Create Script. But How can i get a point? Coat the function coat.Curve.point() returns a value not python compatible.

I would like to Store all points (XYZ) of a curve in a List. How? (to create a bounding box, because viewall does not work for curves)

--------------------------------------------------------

-Access single Points,

-Select/Deselect Points by idx

-Modify Position, Type, smooth/sharp/, radius 

-ideally Tangents 

-open or close curve without $cmd

Here the working curve script for explorers:

import coat
 
# Create a new curve object
mycurve = coat.Scene.curvesRoot().addChild("New_Curve")
CurveInstance=coat.SceneElement(mycurve)
 
# Create a list of coat.vec3 objects
points = [
    coat.vec3(0.0, 0.0, 0.0),
    coat.vec3(1.0, 0.0, 0.0),
    coat.vec3(1.0, 1.0, 0.0),
    coat.vec3(0.0, 1.0, 0.0)
]
 
for point in points:
    coat.Curve(CurveInstance).add(point, coat.vec3(0.0, 0.0, 0.0), 2)
 
coat.Curve(CurveInstance).removePoints(2,2)  #remove some points test
 
# coat.Curve(CurveInstance).point()

 I hope everybody is doing well. All the Best!

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We are using the program well, and I would like to provide feedback on some issues we've encountered during our usage. I hope these can be addressed in the next update. I am currently using version 2024.26.

  • When minimizing and maximizing the 3DCoat window, or after editing in Photoshop and returning to the program, the UV Texture Editor disappears. Once reloaded, it no longer allows resizing.

  • After modifying the model and re-unwrapping the UVs, the color on Layer 0 is not filled properly.

  • The configuration settings are occasionally reset to default.

  • The default color selection setting is fixed to HSL. Even when changed to RGB, it reverts back to HSL after restarting the program.

Edited by topato
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2024.27 issue. On first install I can open at end of install. Second time I try to open it hangs without opening. All drivers are up dated. I can install and run 2024.26.

Windows 11, Nvidia 5000.  Hangs here.

 

Screenshot 2024-10-04 162729.png

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I'm on 2024.27 and in previous versions I had a shortcut set to "Merge With..." but it doesn't seem to work anymore (worked in 2023 and before) — nothing happens when I press it. A similar "Subtract From..." works fine. I also tried setting a shortcut to "Copy & Merge With...", it also doesn't work.

image.png.0bd2ba4c505f7e6cc6274024e6debe76.png.

 

 

Update: ooookey, it seems that it works, but differently. Instead of showing this little UI message:

image.png.159c545f4c783c468c1a4c3fbd18f83a.png

...pressing the key instantly merges with the object under the cursor

Edited by kritskiy
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A few bugs / UX issues: 

- When you are in surface mode and use Symm Copy 3DC will create a new layer called "Layer 1" if there is no "Layer1"

- When you paint in surface or voxel mode, 3DCoat will make a new layer called "Layer1"

- There seems to be no way to paint colors on the model without spawning a sculpt layer.

- I prefer not to work with sculpt layers in surface mode because I find them quite buggy. Vertices will randomly merge to different parts of the mesh with enough sculpting. Is there a way to disable sculpt layers creation unless it is intentional and/or have color painting possible on Layer0?

The first video is an example of how mesh will be garbled when applying symmetry in surface mode.

The second video is an example of the layer auto-creation issue

 
 

Edited by wendallhitherd
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22 minutes ago, wendallhitherd said:

Freeze -> Smooth Freezing is much slower than Pose -> Smooth Selection

It would be cool if there was a way to quickly smooth / sharpen a selection

this has always been a thing for me too... especially when youre posing .. 

hopefully they cant make the smoothing process faster

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Another issue while it's fresh in my mind:
Custom presets shortcuts cannot be invoked while the popup windows have been hidden. The "presets" menu needs to be visible in order for any shortcut for presets to work. This means I either have to show the presets menu "always show" even when ui is hidden, or just never hide the ui

image.png.e2bc1060ea3c32c699124762aba4659e.png

 

repro steps:
- Add a shortcut to a custom preset in the presets docker
- Use the shortcut. The preset is correctly selected.
- Hide the presets panel using "toggle popup / docked windows"
- The same shortcut no longer selects the preset

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I have such a problem after updating 3coat to version 2024.27 (this also applies to version 2024 28-03), the program does not respond. This happened after installing debugry, PySide6, opencv-python, numpy. After closing the program and opening it again, 3dcoat does not respond, but after deleting the python-3.8.10 folder, the program starts again, but after automatically installing debugry, PySide6, opencv-python, numpy, after that it does not respond again

 

У мене така проблема після оновлення 3coat до версії 2024.27 (це стосується і версії 2024 28-03) програма не відповідає. Це cталось після встановлення debugry, PySide6, opencv-python, numpy. Після закриття програми і подальшого її відкриття 3dcoat не відповідає, але після видалення папки python-3.8.10 програма знову запускається, але після автоматичне встановлення debugry, PySide6, opencv-python, numpy  після цього вона знову не відповідає

Edited by Oleksandr Maslov
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