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[Fixed] Update geometry, and multiple objects


Callak
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So, I've loaded multiple objects into my scene, and want to update the geometry of just one of them, while keeping everything else as is.  When I do this, the other objects, which I have already painted get removed.   How do I update the geometry of just one object without removing the others?  It happens both when I use the Blender plugin, as well as when I try to update geometry with an OBJ file.

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  • Carlosan changed the title to [Bug] Update geometry, and multiple objects.
  • Carlosan changed the title to [Fixed] Update geometry, and multiple objects
  • Advanced Member

I tested this in 2010.12, and it failed.   I tried it with an object file, as well as from the Blender Applink.   All other objects were still removed.

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Blender applink is not working fine on latest version, @haikalle is working on a new version.

I cant find any trouble performing replace geometry.

Could you be more specific or hare the model (PM) to take a look ?

 

 

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50 minutes ago, Callak said:

 I tried it with an object file

It wasn't just through the applink.

33 minutes ago, Carlosan said:

Could you be more specific or hare the model (PM) to take a look ?

I can share it.

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