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[Solved] Exported PNG color alpha pixelated (3DCT)


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I have painted two stripes in white color. In the program it looks fine / not pixelated, and export fine as RGB (image on the left). But if I export with alpha it gets pixelated (image on the right). This texture resolution is square 4096px.

Is there a way of having the original / not pixelated result exported as PNG?

I'm using 3DC Textura 2021.54.

export1.PNG

3DC_rgb_vs_alpha.PNG

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If instead of using the "file/export" I use the other option "texture/export/color" it does what I want (the white stripes not pixelated against a transparent background). See image in Affinity with additional black layer to check.

Capture.PNG

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  • Carlosan changed the title to [Solved] Exported PNG color alpha pixelated (3DCT)

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