Advanced Member Ratchet Posted October 5, 2021 Advanced Member Report Share Posted October 5, 2021 (edited) I tried, but it seems it does not want to select and delete the floating edges that are not within a polygon face This is 3D coat 2021.16 file https://ufile.io/wundpz7o Edited October 5, 2021 by Ratchet Quote Link to comment Share on other sites More sharing options...
Advanced Member sprayer Posted October 5, 2021 Advanced Member Report Share Posted October 5, 2021 Looks like bug. workaround you may select them via expand command on RMB Quote Link to comment Share on other sites More sharing options...
Advanced Member sprayer Posted October 5, 2021 Advanced Member Report Share Posted October 5, 2021 After playing with your file a bit do not know what happened now it selecting this edges for me =) by the way there were polygons they just snap in one vertex Quote Link to comment Share on other sites More sharing options...
Advanced Member Ratchet Posted October 6, 2021 Author Advanced Member Report Share Posted October 6, 2021 Thanks for trying. Yes looks like a bug. It should work like in Blender, any visible edge should directly be able to select and delete it, perhaps it's a bug related to symmetry that prevent from selecting the edges. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 6, 2021 Report Share Posted October 6, 2021 I was able to select edges after perform Mesh > Close holes. Faces was created backside and some ngons appear. Quote Link to comment Share on other sites More sharing options...
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