Advanced Member Richard A. Posted October 12, 2021 Advanced Member Report Share Posted October 12, 2021 See image below. I need simple instructions on how to fix these seams using like a stamp brush or other means to get rid of the noticeable seam you can see in this screen grab below. Thanks so much Richard Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 12, 2021 Report Share Posted October 12, 2021 Looks as stretched edges on UVmap. Without a uvs map that has enough pixel density for the texture it will not be able to be solved with stamp, anyway it can be tested. Quote Link to comment Share on other sites More sharing options...
Advanced Member Richard A. Posted October 12, 2021 Author Advanced Member Report Share Posted October 12, 2021 Thanks, I'll check it out. I tried on my own but getting the program to paint over seams wasn't working for me so I'm doing something wrong! Quote Link to comment Share on other sites More sharing options...
Advanced Member Richard A. Posted October 12, 2021 Author Advanced Member Report Share Posted October 12, 2021 Yes, this video I've seen before, it's old and while it's got good basic info it doesn't cover working across seams and that's what I need to know. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 12, 2021 Report Share Posted October 12, 2021 Can you share a pic of your UV map on that mesh zone ? Textures > Textures UV editor > activate wireframe option. Quote Link to comment Share on other sites More sharing options...
Advanced Member Richard A. Posted October 12, 2021 Author Advanced Member Report Share Posted October 12, 2021 Sorry, I had to go exercise and do errands. So here is the Wireframe and the flat layout combo. This is from Textura. The Wireframe button in the UV area doesn't seem to do anything but there was an option to turn on Wireframe from View dropdown menu. Quote Link to comment Share on other sites More sharing options...
Advanced Member Richard A. Posted October 12, 2021 Author Advanced Member Report Share Posted October 12, 2021 Where you see the little bit of darkness along the poly line that's where the Torso and the Limbs come together and that's where there is a very noticeable seam. At first I thought it was my bump and normals but as it turns out there is some bad seams so that means I have to redo the normals, specular, bump and all the rest when I get this done. Grrrrrrrrr Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 12, 2021 Report Share Posted October 12, 2021 I mean this option ON, wireframe on Texture Editor Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 12, 2021 Report Share Posted October 12, 2021 Or share the model by PM to take a look -if you can- Quote Link to comment Share on other sites More sharing options...
Advanced Member Richard A. Posted October 12, 2021 Author Advanced Member Report Share Posted October 12, 2021 I tried that but the program doesn't show the wireframe. I get this little pop up when I click that button/bar for Wireframe Quote Link to comment Share on other sites More sharing options...
Advanced Member Richard A. Posted October 12, 2021 Author Advanced Member Report Share Posted October 12, 2021 So either that's broken in Textura or something is up with my installation! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 12, 2021 Report Share Posted October 12, 2021 are you using v4.74 or v2021.60 ? Please share the model, could you ? Quote Link to comment Share on other sites More sharing options...
Advanced Member Richard A. Posted October 12, 2021 Author Advanced Member Report Share Posted October 12, 2021 2021.57 is the version I'm using. I tried to update it and THOUGHT I had but doesn't look like it took and yes, I restarted the program. The figure itself is fine and UV'd nicely but the maps themselves are showing part of the bleed line on the map so not sure what's going on there because when I check it in Photoshop the bleed line is outside of the UV line, not inside it but on the model it's showing a little bit inside. It's very strange to me but if I can figure out a way to paint over seams I can correct it. The model belongs to RPublishing so I'm not sure it's OK to share proprietary obj files! Quote Link to comment Share on other sites More sharing options...
Advanced Member Richard A. Posted October 12, 2021 Author Advanced Member Report Share Posted October 12, 2021 OK, got it updated properly but now I've noticed something odd. If I choose the Head/Face UV I get the lined UV's but if I choose either the Limbs or the Torso the lines won't show and I get that strange note from the program I posted above so not at all sure what's going on there. I'm using the base of the figure so there are not subdivisions or anything done to the OBJ. Just raw from the Geometries folder! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 12, 2021 Report Share Posted October 12, 2021 May be the model have uDims ? Quote Link to comment Share on other sites More sharing options...
Advanced Member Richard A. Posted October 12, 2021 Author Advanced Member Report Share Posted October 12, 2021 Of course, my subject line says that! LOL Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 12, 2021 Report Share Posted October 12, 2021 <- Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 12, 2021 Report Share Posted October 12, 2021 At import, is this option switched ON ? Quote Link to comment Share on other sites More sharing options...
Advanced Member Richard A. Posted October 12, 2021 Author Advanced Member Report Share Posted October 12, 2021 *sigh* yea, that was it. GRRRRRRRRRRRRR So now I should be able to paint across seams? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 13, 2021 Report Share Posted October 13, 2021 You will be able to paint through the seams with udims 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Richard A. Posted October 13, 2021 Author Advanced Member Report Share Posted October 13, 2021 So started to test this AM. NOPE, I can't seem to paint across seams. Is there a toggle or something I have to check off to allow for this? I tested and I just used a brush with a bright green and it's only painting on the limbs, not the torso too! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 13, 2021 Report Share Posted October 13, 2021 You can paint between udims, sorry but without seeing the model it is like shooting in the dark. Quote Link to comment Share on other sites More sharing options...
Advanced Member Richard A. Posted October 13, 2021 Author Advanced Member Report Share Posted October 13, 2021 PM sent Quote Link to comment Share on other sites More sharing options...
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