Member tritochke Posted October 15, 2021 Member Report Share Posted October 15, 2021 on texture export it would be really useful to have option to deselect certain maps in case we dont need all of them and wouldn't want to delete any maps from the list just to export one. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 15, 2021 Report Share Posted October 15, 2021 Currently you can do it using the Menu Textures > Export Quote Link to comment Share on other sites More sharing options...
Member tritochke Posted October 15, 2021 Author Member Report Share Posted October 15, 2021 Yes, I know that also could be used as a solution, however I think suggestion I made in first post is a lot more intuitive, it is within export menu and it's really logical and it's non-destructive ( meaning, I wouldn't need to delete 6 maps within PBR Metalness preset just to export single map, I would just have to check/uncheck what I need ) 1 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted October 15, 2021 Reputable Contributor Report Share Posted October 15, 2021 In the Export panel deselect "Use export constructor" You then can choose which maps to export. Shown in picture. Also you might noticed, I had selected export mid poly mesh. That was for a specific purpose instead of the low polygon mesh. Quote Link to comment Share on other sites More sharing options...
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