Carlosan Posted November 1, 2021 Report Share Posted November 1, 2021 Transform without Gizmo: These menu items are intended for assigning hotkeys to transform objects without the gizmo. 1) Press END over the required menu item, assign the hotkey. 2) Press that hotkey and transform the object. 3) Press SPACE to enter numerical values (if this is one-dimensional transform). 4) Press SHIFT, CTRL or CTRL+SHIFT for the discrete transform. 5) Press ESC or RMB to cancel the transform. 6) Press LMB to complete the transform. When you transform the objects using this method you may use hotkeys (regardless of how they assigned in 3DCoat) W - Activate free translation. E - Activate free rotation. R - Activate free scaling. X, Y (or C), Z - Act along axis for the translation, rotation or scaling, in dependence on the current mode. - If you are in the translation mode: X, then Y or SHIFT Z, or ZZ - move object in plane XY. Y, then Z or SHIFT X, or XX - move object in plane YZ. Z, then X or SHIFT Y, or YY - move object in plane ZX. F - Pick new pivot of the transformation. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 1, 2021 Author Report Share Posted November 1, 2021 Transform with Gizmo: Using the Gizmo you can also manually transform an object entering precise parameters. (1) For that, place the mouse pointer on one of the manipulator elements. (2) When it highlights yellow, the slider can be moved with the LMB pressed. (3) You can rotate the object in 45-degree increments if you press (hold) Ctrl and LMB. (4) If you need to precisely change the parameters, place the pointer at the manipulator element, hold it with the LMB click and press Space bar on the keyboard while holding the LMB pressed. (5) Enter the parameters in the window that has just opened. ---------------- Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.