Advanced Member Grimmy Posted November 3, 2021 Advanced Member Report Share Posted November 3, 2021 When I import a fully textured .obj file it comes in like this. Anyone know whats happening? Thanks Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 3, 2021 Report Share Posted November 3, 2021 On Paint room ? View > Show voxels on Paint Room is switched off ? Quote Link to comment Share on other sites More sharing options...
Advanced Member Grimmy Posted November 3, 2021 Author Advanced Member Report Share Posted November 3, 2021 SHow voxels in paint room is switch on but also I imported it as a mesh for pixel painting. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 3, 2021 Report Share Posted November 3, 2021 try turning it off, it seems that you are seeing the two overlapping meshes or obj model imported to paint room needs UVs Quote Link to comment Share on other sites More sharing options...
Advanced Member Grimmy Posted November 3, 2021 Author Advanced Member Report Share Posted November 3, 2021 Turning it on/off makes no difference. The object has UVs and I marked as keep UVs on import. Quote Link to comment Share on other sites More sharing options...
Advanced Member Grimmy Posted November 3, 2021 Author Advanced Member Report Share Posted November 3, 2021 Seems that importing as fbx works FAR better than importing as obj. I just imported as fbx and then manually loaded the texture. This works fine with fbx but didnt work with objs. 1 Quote Link to comment Share on other sites More sharing options...
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