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[Solved] Texture export question


voxinbain
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Hello!


When I export a texture containing a glass part (b) with an opacity of 30% (the 0 layer is hidden), with the Blender Cycles export presets, I have no such connection between the islands (a). Sorry I'm new, not sure what it's called, but I think it's the Padding (c). How to make them everywhere, even around the area of glass, while maintaining the opacity of the glass part?

Thanks! :)

Edit: or at least to fill this area with black color if possible?

 

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Edited by voxinbain
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11 minutes ago, Carlosan said:

Hi

Edit > Preferences > in/out

Always make padding is selected as option ?

image.png

Thanks for the quick reply!


Yes I checked, it is selected, when exporting it is also selected Create Padding, I also tried to increase the Padding Width, tried the PBR export preset but the result is the same. :)

 

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@Carlosan

In general, as a result of experiments, I tried to switch the Realtime padding mode to Naive padding, at first the change did not take effect, although I pressed the Apply, but after restarting the program, one might say by chance, everything worked out! Thanks for pointing me in the this direction!  :D

 

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Edited by voxinbain
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  • Carlosan changed the title to [Solved] Texture export question

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