Member voxinbain Posted November 8, 2021 Member Report Share Posted November 8, 2021 (edited) Hello! When I export a texture containing a glass part (b) with an opacity of 30% (the 0 layer is hidden), with the Blender Cycles export presets, I have no such connection between the islands (a). Sorry I'm new, not sure what it's called, but I think it's the Padding (c). How to make them everywhere, even around the area of glass, while maintaining the opacity of the glass part? Thanks! Edit: or at least to fill this area with black color if possible? Edited November 8, 2021 by voxinbain Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 8, 2021 Report Share Posted November 8, 2021 Hi Edit > Preferences > in/out Always make padding is selected as option ? 1 Quote Link to comment Share on other sites More sharing options...
Member voxinbain Posted November 8, 2021 Author Member Report Share Posted November 8, 2021 11 minutes ago, Carlosan said: Hi Edit > Preferences > in/out Always make padding is selected as option ? Thanks for the quick reply! Yes I checked, it is selected, when exporting it is also selected Create Padding, I also tried to increase the Padding Width, tried the PBR export preset but the result is the same. Quote Link to comment Share on other sites More sharing options...
Member Solution voxinbain Posted November 8, 2021 Author Member Solution Report Share Posted November 8, 2021 (edited) @Carlosan In general, as a result of experiments, I tried to switch the Realtime padding mode to Naive padding, at first the change did not take effect, although I pressed the Apply, but after restarting the program, one might say by chance, everything worked out! Thanks for pointing me in the this direction! Edited November 8, 2021 by voxinbain 1 Quote Link to comment Share on other sites More sharing options...
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