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Modeling issues in symmetry


Ratchet
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I got 

  • Mesh -> Virtual Mirror "ON"
  • Symmetry "ON"
  • Symmetry axis "Z" checked

I create a primitive cube.

Deleting faces on the left original cubes, faces are deleted on the right mirror cube, all OK

 

Issue starts when i select any face on the left cube after previous delete:

1) left cube previously active becomes inactive, and the right mirror cube becomes active, why ?

2) deleted faces show again visible

3) Some edges appears selected on the left cube , while i selectd only one face, why ? 

 

bug-symmetry-modeling.jpg

 

 

 

It's really weird all these things really not expected to happen.

Could those not expected bugs get fixed for some later version update ?

 

(Using 3D coat 2021.61)

 

 

Edited by Ratchet
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Hi, i am testing 2021.70 but cant replicate your issue, sorry.

- Space is set as Global ? Coordinates are at 0, 0, 0, ?

Try Reset Symmetry

Global.jpg

 

- Symmetry mirror side is correct ?

Enable this option if you want to invert the direction of symmetry mirroring

Symmetry.jpg

 

- Is the cursor too big, so it selects the adjacent edges ?

cursor.jpg

 

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