Advanced Member Ratchet Posted November 17, 2021 Advanced Member Report Share Posted November 17, 2021 (edited) I got Mesh -> Virtual Mirror "ON" Symmetry "ON" Symmetry axis "Z" checked I create a primitive cube. Deleting faces on the left original cubes, faces are deleted on the right mirror cube, all OK Issue starts when i select any face on the left cube after previous delete: 1) left cube previously active becomes inactive, and the right mirror cube becomes active, why ? 2) deleted faces show again visible 3) Some edges appears selected on the left cube , while i selectd only one face, why ? It's really weird all these things really not expected to happen. Could those not expected bugs get fixed for some later version update ? (Using 3D coat 2021.61) Edited November 17, 2021 by Ratchet Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 18, 2021 Report Share Posted November 18, 2021 Hi, i am testing 2021.70 but cant replicate your issue, sorry. - Space is set as Global ? Coordinates are at 0, 0, 0, ? Try Reset Symmetry - Symmetry mirror side is correct ? Enable this option if you want to invert the direction of symmetry mirroring - Is the cursor too big, so it selects the adjacent edges ? Quote Link to comment Share on other sites More sharing options...
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