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Low poly with UVs and very high poly import for texturing question?


Koray
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Hey all (hey Carlos :) ),

Is there a recent (or still viable) tutorial about importing a low poly uv mesh and its very high poly detailed mesh for baking and texturing in 3d coat?

Probably similar to a substance painter worklow?

I skimmed most of the old videos and I've seen a thread from 11 years ago where users mention a high poly import somewhere but its been 11 years :D

Please direct me to the proper importing and baking workflow for new 3dcoat.

Thanks, 

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