Advanced Member Yousung Posted January 18 Advanced Member Report Share Posted January 18 This post was recognized by Carlosan! Yousung was awarded the badge 'Great Support' and 1 points. When you use Symmetry in Modeling Room, it appears to be working symmetrically in the viewport, but it is actually in a state before it was created. It's because of Mesh - Virtual Mirror Mode, do Apply Symmetry or You need to do Symmetry Copy from Polygroups. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Metin Seven Posted January 18 Author Advanced Member Report Share Posted January 18 Thanks a lot for your help, @Yousung, much appreciated! Quote Link to comment Share on other sites More sharing options...
Advanced Member Metin Seven Posted January 27 Author Advanced Member Report Share Posted January 27 I just wanted to try the Radial Array, but I don't see anything change in my scene. Does it work in Voxel mode? Quote Link to comment Share on other sites More sharing options...
Advanced Member Metin Seven Posted January 27 Author Advanced Member Report Share Posted January 27 (edited) 4 hours ago, Metin Seven said: I just wanted to try the Radial Array, but I don't see anything change in my scene. Does it work in Voxel mode? This question doesn't really matter anymore, as I've just discovered the Axial tool. Perhaps that's the successor to the Radial Array layer menu item? Edited January 27 by Metin Seven Quote Link to comment Share on other sites More sharing options...
Advanced Member Metin Seven Posted January 28 Author Advanced Member Report Share Posted January 28 (edited) And another question... What's the easiest way to create a straightforward (non-radial) array / ordered number of copies of a layer? And is it possible to get the result into the same layer in stead of getting tens of layer copies? Thanks in advance! Edited January 28 by Metin Seven Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 28 Report Share Posted January 28 Try Twist 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Metin Seven Posted January 29 Author Advanced Member Report Share Posted January 29 Thanks @Carlosan, very handy! I'm currently also experimenting with the more powerful 'Bend Volume' along a curve. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Metin Seven Posted January 31 Author Advanced Member Report Share Posted January 31 At around 16:50 in this video the creator activates Fill With Mesh Layer for a curve, then clicks on an item in the Splines panel to have the item follow the curve. But when I try that, the old Curves tool gets activated and clicking on a Spline panel item doesn't make it follow the new curve type. Can anyone help me out? Thanks! https://youtu.be/scWV6jtxeXY?t=1009 Quote Link to comment Share on other sites More sharing options...
Member Solution Евгений Posted January 31 Member Solution Report Share Posted January 31 This post was recognized by Carlosan! Евгений was awarded the badge 'Helpful' and 1 points. 2 hours ago, Metin Seven said: Примерно в 16:50 в этом видео создатель активирует заливку сетчатым слоем для кривой, затем нажимает на элемент на панели "Сплайны", чтобы элемент следовал за кривой. Но когда я пытаюсь это сделать, активируется старый инструмент "Кривые", и нажатие на элемент панели "Сплайн" не заставляет его следовать новому типу кривой. Кто-нибудь может мне помочь? Спасибо! https://youtu.be/scWV6jtxeXY?t=1009 Он использовал данный инструмент и он работает . А так же вы можете менять масштаб используя радиус кисти , сняв галочку блокировки . Rec 2022-02-01 01;18;42.mp4 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Metin Seven Posted February 1 Author Advanced Member Report Share Posted February 1 Many thanks, @Евгений! It works! Quote Link to comment Share on other sites More sharing options...
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