Advanced Member Metin Seven Posted January 9, 2022 Advanced Member Share Posted January 9, 2022 (edited) This post was recognized by Carlosan! Metin Seven was awarded the badge 'Great Content' and 1 points. ─ Minor update on November 13, 2023. I'm trying to make a list of sculpting brush analogies between brushes in Blender (and sometimes ZBrush) and 3D-Coat. I hope I'm heading in the right direction. I've tried to mostly stick to brushes that can be used in both Voxel and Surface mode. Because nearly all of these brushes are Surface-type brushes, don't forget to press Enter every once in a while when working in Voxel layers, to revoxelize and equally redistribute polygons. Any corrections and/or additions are much welcomed, thanks in advance. Blender (or ZBrush) ─ 3D Coat (Clay / Draw type) Blob ─ Sphere (Voxel mode only) Clay ─ Surface: Buildup Voxel: Voxel Buildup Clay Buildup ─ Surface: Clay, or Buildup with flat alpha Voxel: Base Clay or Vox Clay Crease (Dam Standard) ─ Pinch Displace (respects underlying surface) ─ Surface: Extrude Voxel: Extruder (Clay Engine) Fill ─ Surface: Fill Voxel: Voxel Tools ➔ Fill Flatten (hPolish) ─ Trim Adaptive Grab ─ Move Inflate ─ Inflate Layer ─ Absolute (respects underlying surface) Mask ─ Freeze Nudge ─ Surface: Shift Voxel: Smudge Pinch ─ Surface: Pinch with zero or low strength Voxel: Tools ➔ Pinch (auto-remeshes!) Note: When using Roof Pinch, increase Tool Options ➔ Angulator ➔ Degree value for more effect. Pose ─ Pose Scrape (Trim Adaptive) ─ Surface: Flatten Voxel: Scrape Sculpt Draw ─ Draw Note: Because nearly all of these brushes are Surface-type brushes, don't forget to press Enter every once in a while when working in Voxel layers, to revoxelize and equally redistribute polygons. Edited November 13, 2023 by Metin Seven Minor update 6 Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted January 15, 2022 Share Posted January 15, 2022 I think 3DCoat has very flexible brushing system to mimick all familiar ZB brushes. Could be good to make "mimick" pack. So, that is good idea) 4 Quote Link to comment Share on other sites More sharing options...
Advanced Member Metin Seven Posted January 17, 2022 Author Advanced Member Share Posted January 17, 2022 On 1/15/2022 at 11:23 AM, Andrew Shpagin said: I think 3DCoat has very flexible brushing system to mimick all familiar ZB brushes. Could be good to make "mimick" pack. So, that is good idea) Yes, I agree! That would lower the threshold for users coming from other software. 1 Quote Link to comment Share on other sites More sharing options...
Member fabuloso Posted January 20, 2022 Member Share Posted January 20, 2022 On 1/9/2022 at 9:19 PM, Metin Seven said: I'm trying to make a list of sculpting brush analogies between brushes in Blender (and sometimes ZBrush) and 3D-Coat. I hope I'm heading in the right direction. I've tried to stick to Clay / Draw brushes, because those are universal (applicable in both Voxel and Surface mode). Any corrections and/or additions are much welcomed, thanks in advance. Blender (or ZBrush) ─ 3D Coat Blob ─ Sphere (Voxel mode only) Clay ─ Buildup Crease (Dam Standard) ─ Pinch Displace ─ Extrude (respects underlying surface) Fill ─ Fill Flatten ─ Flatten Grab ─ Move Inflate ─ Expand Layer ─ Absolute (respects underlying surface) Mask ─ Freeze Nudge ─ Shift Pinch ─ Roof Pinch or Smart Pinch (case-dependent) Pose ─ Pose Scrape (Trim Adaptive) ─ Trim Adaptive Sculpt Draw ─ Draw You are doing gods work. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Metin Seven Posted January 20, 2022 Author Advanced Member Share Posted January 20, 2022 6 hours ago, fabuloso said: You are doing gods work. Thanks! Quote Link to comment Share on other sites More sharing options...
Member Brenner Posted January 28, 2022 Member Share Posted January 28, 2022 Hi Metin, thank you for your brush comparison. I have a question, do you know how to get an inflate brush that feels similar to Blender and Zbrush's inflate brush? The Expand brush doesn't feel similar and neither does the Clay/Draw brush. I've tried different things but I can't find any brush/setting that feels like how an inflate brush should feel (to me.) Quote Link to comment Share on other sites More sharing options...
Advanced Member Metin Seven Posted January 28, 2022 Author Advanced Member Share Posted January 28, 2022 Hi Brenner, Up to now I haven't found a brush that equals the Inflate brush of Blender and ZBrush, but you can import the attached presets to get a range of custom brushes in your Presets palette. Be aware though: a lot of those presets don't work anymore because they're referring to obsolete brush types since 3DC 2021. If you happen to find a better Inflate alternative, please let me know. I haven't fully explored the presets myself. Thanks! Carlosan Presets.3dcpack 3DCoat All.preset 1 Quote Link to comment Share on other sites More sharing options...
Member Brenner Posted January 31, 2022 Member Share Posted January 31, 2022 Thanks Metin. I went through those presets. As you said, many of them no longer work. None had an inflate brush that was any better than the current Expand brush. I also spent quite a few hours trying different settings and modifiers, but I couldn't find any configuration that felt like a clear improvement. Below is a screenshot that compares the Inflate brush in Zbrush, Blender and 3D Coat. 3D Coat's brush really looks and works differently. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Metin Seven Posted January 31, 2022 Author Advanced Member Share Posted January 31, 2022 @Brenner I agree, and I also really miss a deflate brush, or even better: an inflate brush that deflates when Control is held. 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member MatCreator Posted February 7, 2022 Advanced Member Share Posted February 7, 2022 would very much like to mimic the functionality of vdm brushes in 3dc... ive been using "place object on brush" to imitate using imm brushes in the sculpt room, but the way voxels manage objects/mesh resolution make it difficult, and i actually think curves are awesome in 3dc as they give more control of the curve, but similar to the issue w/ using "place on brush", the object resolution can be tricky to deal with. we could use some chain/necklace/leather strap/cable style presets too. dont neglect the power of object/brushes, zbrush has them and 3dc with some tweaking can mimic those as well im sure. 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member Metin Seven Posted February 7, 2022 Author Advanced Member Share Posted February 7, 2022 (edited) I second that, @MatCreator. It'd be appreciated if you'd make a new post with your wishes, so there's a bigger chance the developers will notice. I'd like to ask @Brenner the same regarding a proper Inflate / Deflate brush. Edited February 7, 2022 by Metin Seven 2 Quote Link to comment Share on other sites More sharing options...
Member Brenner Posted February 8, 2022 Member Share Posted February 8, 2022 I've added a new post here -> 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Metin Seven Posted April 21, 2023 Author Advanced Member Share Posted April 21, 2023 Edited the original post with a minor update. 2 Quote Link to comment Share on other sites More sharing options...
Member Jones C Posted October 21, 2023 Member Share Posted October 21, 2023 I install the 2023 trial version, but buildup brush is not working. Pinch brush is buggy too. Sometimes it works, sometimes it just not working at all. I am at 200,000 polygons only. Quote Link to comment Share on other sites More sharing options...
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