Member TomTom Posted January 15, 2022 Member Report Share Posted January 15, 2022 After importing external normal map in Paint Imported mesh mesh mode the effect of the normal map is displayed on the viewport, but I cannot export the result as a displacement map (I would like to create old-school bump map). Also I cannot find a way to convert it to a displacement map internally. PS: the mixing the expressions Height/Displacement/Bump in the workflow is a little bit problematic IMHO. Any tips how to solve it? Thanks. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 16, 2022 Report Share Posted January 16, 2022 Hi What if you use Texture > Export command ? Quote Link to comment Share on other sites More sharing options...
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