Advanced Member alvordr Posted January 21, 2022 Advanced Member Report Share Posted January 21, 2022 (edited) I'm having an issue with 2021.70 where when I paint depth onto the body or legs of this model it goes sideways instead of out from the mesh. You can see that one part worked fine, but the other looks like it has fur on it going sideways. It's not a brush rotation or an axis change, as I've tried changing those and the problem still exists. Has anyone else had this issue? Edited January 21, 2022 by alvordr Quote Link to comment Share on other sites More sharing options...
Solution Carlosan Posted January 21, 2022 Solution Report Share Posted January 21, 2022 Hi To convert a sculpt layer from NonUniform to Uniform, right click on the layer in the SculptTree and select 'To global space' I hope that helps. Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted January 21, 2022 Author Advanced Member Report Share Posted January 21, 2022 Awesome! Thank you. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.