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Feature request: implementation of Autoremesher


Metin Seven
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Hi,

Autoremesher is an auto-retopology algorithm that is better than Instant Meshes. Autoremesher is also still actively being improved.

It would be great to have this in 3D-Coat:

https://github.com/huxingyi/autoremesher

Thanks in advance for considering this.

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Merhaba @Koray,

Yes, my father came from Turkey and my mother was Dutch. :)

Having grown up in the Netherlands, I speak only very little Turkish.

Regards from the Netherlands, where a storm is raging over the country today.

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1 hour ago, Metin Seven said:

Hi,

Autoremesher is an auto-retopology algorithm that is better than Instant Meshes. Autoremesher is also still actively being improved.

It would be great to have this in 3D-Coat:

https://github.com/huxingyi/autoremesher

Thanks in advance for considering this.

Andrew just spent quite a bit of time improving the Auto-Retopo toolset in 3DCoat, so it would probably be rather redundant to add another source. The reason Instant Meshes was added was because there are times where super clean topology wasn't necessary, but it needs to work with even difficult models. Sometimes 3DCoat's default may struggle with certain models, like very thin objects or very complex shapes. This is where Instant Meshes could be chosen as a different alternative, because it was pretty robust in the sense that it could handle objects that were rather difficult. 

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4 hours ago, AbnRanger said:

Andrew just spent quite a bit of time improving the Auto-Retopo toolset in 3DCoat

Do you mean that the Autopo engine has been improved lately? Haven't tried that thoroughly since working with 4.x.

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@Andrew Shpagin You might be interested in having a look at this new auto-retopo algorithm. Maybe you can use (parts of) it for Autopo, or change the Instant Meshes option to this new algorithm.

https://www.quadmesh.cloud/

https://github.com/nicopietroni/quadwild

Edited by Metin Seven
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