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[Fixed] The need for an inflate/deflate brush in 3DCoat


Brenner
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I really like sculpting in 3DCoat, but one of the biggest things I miss when compared to Blender or Zbrush is having a inflate/deflate brush. 3DCoat has an Expand brush, but it's not the same. With Blender and Zbrush, the inflate brush blows up the effected area like a balloon. With 3DCoat it's more like adds a layer of clay (see the screenshot below for direct comparison.)

InflateBrushComparison.thumb.jpg.b42b7e6d94a6d742edc708f59e793f79.jpg

I spent a few hours playing around with modifiers and settings to try and get a similar effect, but nothing gave consistent results that looked better than the Expand brush. Adding something like a inflate/deflate modifier in 3DCoat would give users a powerful new tool in creating brushes.

Thanks for your consideration!

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  • Carlosan changed the title to [Fixed] The need for an inflate/deflate brush in 3DCoat

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