Advanced Member alvordr Posted February 9, 2022 Advanced Member Report Share Posted February 9, 2022 Most 3D programs have some indicator in the viewport showing where light is coming from and to be able to transform rotation, position, etc. I think 3D Coat would benefit from this in the render room, since all we get is the light on an object and no great way to visualize where that light source is in the scene. For instance, I would like to be able to place a light near a particular part of an object, but all I get is the scene lighting, and being able to add a light with angle and height adjustment, but no real way to push it near what I'm actually interested in seeing. Quote Link to comment Share on other sites More sharing options...
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