philnolan3d Posted March 10, 2022 Report Share Posted March 10, 2022 I was watching this hair sculpting tutorial using blender and the guy created a curve like our E-Panel curves, then created another curve to be the profile. And stroked it onto the first curve. I was wondering if such a thing is possible in 3D-Coat. Here's the video. Edit: OK I see Sweep Along Guide does this. I'm not sure if you can scale each node though. If you can I haven't figured it out yet. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 11, 2022 Report Share Posted March 11, 2022 This is what i found Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted March 11, 2022 Author Report Share Posted March 11, 2022 I'm not sure how that relates. What I found for now is that rather than scaling the nodes you can use the Scale Graph to make the "hair" thinner at the bottom end. 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.