Advanced Member geo_n Posted April 9, 2022 Advanced Member Report Share Posted April 9, 2022 How to remove the annoying cross hair when navigating? It's huge. Quote Link to comment Share on other sites More sharing options...
Advanced Member stusutcliffe Posted April 9, 2022 Advanced Member Report Share Posted April 9, 2022 Isn't that just your AXIS indicators .. go to the VIEW tab and turn them off. ( 3dCoat 4.9, dont know if its different in 2022 vers.) Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted April 9, 2022 Author Advanced Member Report Share Posted April 9, 2022 Nope. It's a gizmo that moves with the mouse pointer. It pops up when navigating the viewport. It's huge. Quote Link to comment Share on other sites More sharing options...
Advanced Member stusutcliffe Posted April 9, 2022 Advanced Member Report Share Posted April 9, 2022 That s a mystery, something has gone wonky . Maybe a re install, or hang about for a more knowledgeable answer. Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted April 9, 2022 Author Advanced Member Report Share Posted April 9, 2022 it's a gizmo that snaps to the surface in the paint room. Just can't find the option to turn it off in preference. Looks like it's been there since 3dc 2021-2022 Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted April 9, 2022 Author Advanced Member Report Share Posted April 9, 2022 (edited) This looks like an import scale issue again for 3dcoat. I import a lwo file in meter scale in 3dc 4 and open that 3b file in 3dc 2022 there's no huge gizmo. I import the same exact lwo file in 3dc 2022 and the gizmo is huge. Use fixed scene is checked. Measure units mm. Edit, I then opened the 3d2022 3b file that had the huge gizmo in 3dc 4 and it too had a huge gizmo in 3dc 4. So it's a 3dc 2022 scene scale error as usual. What's the best import scale that keeps meter in 3dc 2022 without having brush or gizmo issues? Edited April 9, 2022 by geo_n Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted April 9, 2022 Author Advanced Member Report Share Posted April 9, 2022 (edited) 1 meter cube in 3dc 4. No huge gizmo. ! meter cube in 3dc 2022. I attached the lwo 1 meter cube. 1m cube.lwo Edited April 9, 2022 by geo_n Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted April 10, 2022 Author Advanced Member Report Share Posted April 10, 2022 The 1 meter cube from lwo is 1 mm in 3dcoat. That's why the cursor is huge. There is no option in preference I/O for import scale. There's only an option for fbx export This issue doesn't exist in 3dc 4scale. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 11, 2022 Report Share Posted April 11, 2022 It is on version 2022 Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted April 12, 2022 Author Advanced Member Report Share Posted April 12, 2022 21 hours ago, Carlosan said: It is on version 2022 Fixed scene scale to 100? What is the description or explanation why we need to put 100? Would be easier to just make 3dc work seamlessly when it's in meters, it imports and exports in meters, etc. This reminds me of the confusion in 3dmax between unit scene scale and display scale. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 12, 2022 Report Share Posted April 12, 2022 I use 100, but it is not mandatory. You can change its value as needed. I only was replying your sentence: There is no option in preference I/O for import scale. The option is built in, it is up to each user to use the different options. Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted April 13, 2022 Author Advanced Member Report Share Posted April 13, 2022 20 hours ago, Carlosan said: I use 100, but it is not mandatory. You can change its value as needed. I only was replying your sentence: There is no option in preference I/O for import scale. The option is built in, it is up to each user to use the different options. But do you know the explanation why there's a checkbox for fixed scene scale and another input for numerical setting? It's very confusing. Instead 3dc should just use scale with dropdown, metric(mm,cm,m,km) And international(inch, feet) and adjust all scene settings, brush settings, viewport settings according to the the chosen scale. Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted April 13, 2022 Author Advanced Member Report Share Posted April 13, 2022 (edited) use fixed scene scale checked, scale 100. The 1m cube is +0.90mm I changed measure unit to meters that says only affects display and no actual scene scaling happens. Cube becomes meter units +0.9m from 0.90mm That's just wrong and confusing. +900 mm and +0.9m should be shown in the 3dc when switching display units not .90mm and .9m with the same exact cube. Edited April 13, 2022 by geo_n Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 13, 2022 Report Share Posted April 13, 2022 Cube was imported or it is the default cube ? Mimic other software, yes. It will be a better scale options. Thinking as texture/sculpt app (like zbrsuh) this is relative. I have 1,1,1mts cube scene saved to begin working on any project that need that measure. Its an easy and fast way to keep dimension right without think on Prefs settings. (A setting of 100 scene scale and set to meters will import Blender models with a 1 to 1 ratio. The default 2 meter Blender cube will import into 3DC as a 2 meter cube. Also when exporting from 3DC, the importing of the model into Blender will be correct.) - 2 Mts cube Paint_room_scale.3b Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted April 15, 2022 Author Advanced Member Report Share Posted April 15, 2022 On 4/13/2022 at 9:54 PM, Carlosan said: Cube was imported or it is the default cube ? Mimic other software, yes. It will be a better scale options. Thinking as texture/sculpt app (like zbrsuh) this is relative. I have 1,1,1mts cube scene saved to begin working on any project that need that measure. Its an easy and fast way to keep dimension right without think on Prefs settings. (A setting of 100 scene scale and set to meters will import Blender models with a 1 to 1 ratio. The default 2 meter Blender cube will import into 3DC as a 2 meter cube. Also when exporting from 3DC, the importing of the model into Blender will be correct.) - 2 Mts cube Paint_room_scale.3b 2.79 MB · 0 downloads It's imported model in metric scale 1m cube. I tried your file. It's really strange to switch "measure units" in 3dc. It's like using generic units. Can't really use 3dc 2022 for poly modelling if scaling is so strange. It's like 3dmax with disjointed display and scene unit scale. 2 meters 2mm for the same cube instead of 2000mm Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 15, 2022 Report Share Posted April 15, 2022 Yes, is how it works. Quote Link to comment Share on other sites More sharing options...
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