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Blender to 3DC Paint room weirdness


Jamie Norton
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Hey guys, 

Can anyone tell me how to overcome this? latest 3DC version. Importing low res mesh from Blender 3.0 into paint room, as an .obj 

This is my result. Also getting super weird little artefacts from decimated mesh inside 3DC, 97-98 % reduction.  But this blender one is really significant. 
Cheers legends (updating to latest NVIDIA drivers now, just in case) 

 

image.png.cb8d1cfe36bd94f903efb8c924b65ea7.png

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