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SSD or HDD for 3d coat contents (Scene brush textures which user added) ?


tokikake
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I finally up-date my old PC (got it 6 years ago), so now I try to migrate data and download aprications again.

About my Game and mod directory, I store all texture, meshes, or mod sciprts in different SSD volume, so it is not matter.

And about aprication, So I choose C (SSD) or D (SSD) drive.. without the aprication is too small and not need to load many datas.

As you know, when we tweak 3D data, we need many contents, and texture as resource..  so about 3d coat,, 

I should install 3d Coat in my SSD drive,, but other contents, (eg user import brush ,3d coat files, or save files),  if I install  them in HD

will it cause clear difference, to load the scene and working ?

  (About CPU/GPU it is sufficient enough at least for me,, (I wait long time to get new PC, then finally got them ^^;)

So I only play 3d as my hobby, but how real product artist manage those 3d resource(textures, render image, mesh and weight datas (FBX, etc) / saved scene /  and aprication, (3d coat or blender etc )  then manage their work without many problem? 

Or more specific, how 3d coat artist manage their brush, textures, saved scene which you added?  (save all in same ssd??  (I can not belive it,, it easy over your ssd even though you got 2 TB I suppose,,)

 

 

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