Jump to content
3DCoat Forums

Export files from blender for splines


Barrel
 Share

Recommended Posts

  • Member

What are the correct settings for exporting obzh from blender to 3d coat for splines? Like the forward direction and the upward direction, because I have been unable to set the correct direction for a day, any of them cause my model to not stretch along the curve, but repeat in a set of segments (like logs in a log house).

And how to correctly set the model along the axes in blender?

image.thumb.png.237e7ebbaf96f3a3b9687676bc378fce.png

 

And besides, how do splines work, such as usb, when the intermediate link (the wire between the connectors) is stretched (multiplied) along the curve, and the extreme elements remain intact?

Edited by Barrel
Link to comment
Share on other sites

  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...