Advanced Member SonK Posted August 5, 2022 Advanced Member Report Share Posted August 5, 2022 (edited) Long time no post . Since I am no 3DCoat expert(recently bought a new license), I love some constructive feedback on new 3DCoat UI design proposal, even though I like using 3DCoat a lot, I think the UI/UX needs a refresh(a fresh start). I am trying to merge all the rooms into a single UI where you can access all the data from a single Outliner(not sure if this is possible from a UI perspective or a programmer perspective(looks at Andrew)). Currently I am working on the sculpt layout, you can access all the different tools from the Tool tab, with the switches on the bottom row. What sculpt brush parameters are the most important, what parameters are a must have? Currently, there's not a lot of room to add additional parameters on the shelf, I am trying to solve that now(maybe with a switch or a subtab ) edit: I am using Affinity Designer for the UI design, attach is the zip file containing the Affinity Designer file. edit2: Switched the font type to Roboto. You can download it here: https://www.dafont.com/roboto.font?text=File 3DCoat_2023_07.zip Edited August 5, 2022 by SonK 4 2 Quote Link to comment Share on other sites More sharing options...
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