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Export as Diferent Materials piecess


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Hey there everyone..
I've been using 3D Coat for most of my pipeline of work, but i didnt found a way to apply materials to especific meshs and polygons.
As Material Editor inside Maya and Max.
With this process i do the texturing inside substance or i export the model for the game engine with diferent materials applied.

At this point, today, is still being not possible to do this? Or anyone know a way ? 

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  • 2 weeks later...
  • Member

Hey Carlosan,
Thanks for the reply i noticed now, i  will check this pipeline, i personally didnt texture inside 3D coat, but is if possible to export the mesh with diferent materials assigned to the model that will help me a lot to export to other programs as UE and  Unity

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