Member Torotoro Posted August 16, 2022 Member Report Share Posted August 16, 2022 I tried to make a circular fill on the sphere, but it was choppy as shown in the image. I can do it by turning off the back side, but is there any other way? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 16, 2022 Report Share Posted August 16, 2022 Please show the UVs Quote Link to comment Share on other sites More sharing options...
Member Torotoro Posted August 17, 2022 Author Member Report Share Posted August 17, 2022 Default UV for blender, modified UV. But the result was the same. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 17, 2022 Report Share Posted August 17, 2022 I was trying but cant replicate, sorry Quote Link to comment Share on other sites More sharing options...
Member Torotoro Posted August 17, 2022 Author Member Report Share Posted August 17, 2022 (edited) We were able to solve it. The cause has been determined. It was that it was affecting the brush size. If it is outside the influence range, it will be outside the drawing range of the shape and the corner will be multiplied. I'd like this to be fixed. Edited August 17, 2022 by Torotoro 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 17, 2022 Report Share Posted August 17, 2022 Sorry but cant replicate Quote Link to comment Share on other sites More sharing options...
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