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extremely high res mesh -> accurate low res mesh suitable for simulation


jalenskas
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Hello

I have an extremely highly detailed mesh from a cad software =/- 10mill poly's. it is a car with exterior and interior.

I need to create an accurate but low poly version for simulation. the interior should be solid and the mesh closed. I imagine the same as requirements where I preparing it for a 3D print. I only need the 'outer shell'

How do I approach this step by step in 3Dcoat.

I have not used 3d coat much , I have a copy, I believe it is the right tool.

Imagine its a process of importing as voxel, filling then retopo - Im just getting lost in all the detail and rooms in 3Dcoat.

 

thank you

 

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