Member amcmahon Posted August 18, 2022 Member Report Share Posted August 18, 2022 Been away from 3d coat and painter for some time now and wanted to refresh myself with them. I wanted to add some detail to an old mesh I made via normal map editing. Painter's editing ability is fairly weak compared to 3D Coat. So did the details here, exported the normal map, brought it back to Painter to finish the textures but the new normal map made everything glossy. I tried several export options as well as flipping the green channel, but nothing seems to be working. Hoping others have insight into what is happening here. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 25, 2022 Report Share Posted August 25, 2022 Hi Are normals ok or inverted ? Normal maps do not modify the glossines, try changing the roughness values. I think that might help. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.