1) My work PC is AMD-based, AMD Ryzen 9 5900HX, so 3DCoat is no more just Intel optimized
2) We no longer use MKL, we use open-source Eigen instead
3) We no longer use CUDA, we calculate with shaders using the regular OpenGL
4) We use Intel TBB widely, but it should to hit the AMD performance.
5) On my side 3DCoat 2022 is much faster 4.x at least because of wireless devices slowdown in 4.x (related to 3d Connexion drivers)
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