If you created a model in the Modeling room, just go to the BAKE Menu and choose which option is best suited for you. This will send a copy of the visible mesh(es) to the Paint Workspace. But first, you need to decide what you want to do about UV's. Do you want to AUTO-UV during the baking process? That is the default option if you have not created any UV's in the Modeling workspace (it has a set of UV tools that are identical to those in the UV room...which is specifically for Paint Room object
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Posted by AbnRanger,
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