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Converting Smart Material into Texture for use in Fallout 4?


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I'm new to 3D modelling, so please bare with me if this is a dumb question.
 
I have a model textured using smart materials in 3D Coat Textura, but I don't know how to export the material as the normal/specular/diffuse textures that Fallout 4 requires.

Is that something that's even possible, or do I have to convert the material into another format or something like that? Following a tutorial on YT but that video uses Substance Painter instead, so I'm kind of stumped.
 
Any help would be much appreciated!

EDIT: Solved, I had to set up my export preset specifically the specular output
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