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Part of my texture is not exporting correctly?


BLVCKMVJIK
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I'm new to 3D, still getting the hang of things, so sorry if this is a silly question

Everything looks fine in the viewport, but after exporting, the visor section of my texture isn't showing up

(The main texture on the helmet is also coming out way darker than in 3DC (not my main issue though)

I'm sure there's something simple I'm missing, just not sure what :P

To clarify, I'm exporting specifically for Fallout 4 which requires Normal/Diffuse/Specular maps

I've attached examples, and my export settings

Is there something specific I need to do to have those elements come out correctly?

Thanks in advance!

Screenshot (10201).png

Screenshot (10197).png

Screenshot (10129).png

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