Member Refin_ken Posted September 20, 2022 Member Report Share Posted September 20, 2022 I need to export a specular texture for a game, but I can't figure out what to choose from it in transparency? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 20, 2022 Report Share Posted September 20, 2022 3DS Max, right ? Try this You only need to create a new preset with RGBA Color map (Alpha channel keep Opacity map) And remember to hide Layer0 Quote Link to comment Share on other sites More sharing options...
Member Refin_ken Posted September 20, 2022 Author Member Report Share Posted September 20, 2022 1 hour ago, Carlosan said: 3DS Max, right ? Try this You only need to create a new preset with RGBA Color map (Alpha channel keep Opacity map) And remember to hide Layer0 Thank you, but I already figured it out, I needed a specular card for the game, now I figured out the game engine and realized that the transparency card for speculars is not needed here 1 Quote Link to comment Share on other sites More sharing options...
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