Jump to content
3DCoat Forums

[Solved] after the calculation AmbientOcclusions, the entire object turned black


Refin_ken
 Share

Go to solution Solved by Refin_ken,

Recommended Posts

  • Advanced Member
22 minutes ago, Refin_ken said:

after the calculation AmbientOcculions, the entire object turned black
The calculation was very long, as if I use 16x anti-aliasing, after the calculation eveimage.thumb.png.e67afac21a23d39391cf046cac6ae599.pngrything became black

ill quickly put together something and see if i get same results my side

Link to comment
Share on other sites

  • Carlosan changed the title to [Solved] after the calculation AmbientOcclusions, the entire object turned black
  • Member
1 hour ago, Carlosan said:

At which step do you apply triangulation ?

Could you share before and after process ?

may be adding a pop-up warning should help users to avoid similar issue..

I don't know much about theory, but the only thing I noticed is that triangulation is always needed. I don't even know what it does, but if it is turned off, there are always some artifacts with the model.

  • Thanks 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...