Member RudyRG3D Posted October 11, 2022 Member Share Posted October 11, 2022 (edited) Hello, I just wanted to report a bug that I noticed with 3DCoat Textura. This is reproducible as well. If you have two layers and one layer is set to read the other as a clipping layer (Mask), upon deletion of the the "Mask Layer" you will get an instant crash. I am assuming the Main layer trying to read the Mask layer, can no longer find it, producing the crash. Where as, ideally that layer should just switch back to the Default "No clipping layer used." In addition, when the crash happens you get the usual notification that the software has become unstable and that you should save the file to a new file and not overwrite the existing file. Whether you chose, "Okay" or "Cancel" (the only two options for that message), the software will instantly close and you cannot save the file regardless. Whenever this crash message comes up, the instant closing of Textura happens, and it is not just tied to deleting the "Mask" Layer as noted above. More or less, two issues in one. Thank You, Rudy Edited October 11, 2022 by RudyRG3D 1 Quote Link to comment Share on other sites More sharing options...
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