Advanced Member nobackup Posted October 12, 2022 Advanced Member Report Share Posted October 12, 2022 why does the material preview window show the material correctly, but the depth appears missing in the viewport? Depth slider is at 100% and depth channel is active. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 12, 2022 Report Share Posted October 12, 2022 Using any other Smaterial, depth appears correctly in the viewport ? Texture resolution is enough ? Quote Link to comment Share on other sites More sharing options...
Advanced Member nobackup Posted October 12, 2022 Author Advanced Member Report Share Posted October 12, 2022 35 minutes ago, Carlosan said: Using any other Smaterial, depth appears correctly in the viewport ? Texture resolution is enough ? it happens with all materials - no depth. I'm still figuring out how to paint on things, this is just straight from the sculpt room. however the voxel resolution is 3 million so shouldn't it looks crisper? Or do I need to retopo, UV and then paint? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 12, 2022 Report Share Posted October 12, 2022 Only surface mode and UVs meshes accept depth paint on Paint Room. Quote Link to comment Share on other sites More sharing options...
Advanced Member nobackup Posted October 12, 2022 Author Advanced Member Report Share Posted October 12, 2022 41 minutes ago, Carlosan said: Only surface mode and UVs meshes accept depth paint on Paint Room. ok got it - thanks. 1 Quote Link to comment Share on other sites More sharing options...
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