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smart material preview VS viewport


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35 minutes ago, Carlosan said:

Using any other Smaterial, depth appears correctly in the viewport ?

Texture resolution is enough ?

it happens with all materials - no depth.    

I'm still figuring out how to paint on things, this is just straight from the sculpt room.  however the voxel resolution is 3 million so shouldn't it looks crisper?  Or do I need to retopo, UV and then paint? 

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